package event;

import messages.InvalidMoveMessage;


/**
 * InvalidMoveEventArgs
 * Provides arguments for the InvalidMove event.
 */
public class InvalidMoveEventArgs {
	
	
	public InvalidMoveEventArgs(InvalidMoveMessage message) {
		this.message = message;
	}

	
	public InvalidMoveMessage getMessage() {
		return this.message;
	}


	private InvalidMoveMessage message; 	// Message to send to the players.
}
